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ANDREW MEEKER
3D Animation|Modeling|Rigging
MFA Thesis Character

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The protagonist student character for my MFA graduate thesis film
Modeled in ZBrush
Rigged in Maya
Textured in Substance Painter
Rendered in Marmoset Toolbag








Two test renders from Substance Painter for the damaged/attacked textures that are incorporated into the film during the chase.
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