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ANDREW MEEKER
3D Animation|Modeling|Rigging
MFA Thesis Character

The protagonist student character for my MFA graduate thesis film
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Modeled in ZBrush
Rigged in Maya
Textured in Substance Painter
Rendered in Marmoset Toolbag








Two test renders from Substance Painter for the damaged/attacked textures that are incorporated into the film during the chase.
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